Thursday, 13 November 2014

Spacenoids-Batku


This was done in early 2014 where I start to get a hang out of Zbrush.
The objective was to better understand the workflow between 3d max and zbrush.
My plan was to create a full morph target for the face but due to time constant and work, I move on to focus on other aspect of Zbrush.







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